ComponentOne Bitmap for WPF
C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / ComputeShaderStage Class / GetUnorderedAccessViews Method / GetUnorderedAccessViews(Int32,Int32,UnorderedAccessView[]) Method

In This Topic
    GetUnorderedAccessViews(Int32,Int32,UnorderedAccessView[]) Method
    In This Topic
    void ID3D11DeviceContext::CSGetUnorderedAccessViews([In] unsigned int StartSlot,[In] unsigned int NumUAVs,[Out, Buffer, Optional] ID3D11UnorderedAccessView** ppUnorderedAccessViews)
    Syntax
    'Declaration
     
    Public Overloads Sub GetUnorderedAccessViews( _
       ByVal startSlot As Integer, _
       ByVal numUAVs As Integer, _
       ByVal unorderedAccessViewsOut() As UnorderedAccessView _
    ) 
    public void GetUnorderedAccessViews( 
       int startSlot,
       int numUAVs,
       UnorderedAccessView[] unorderedAccessViewsOut
    )

    Parameters

    startSlot
    numUAVs
    unorderedAccessViewsOut
    See Also